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sound effects industry

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#1 Jan Tore Soerensen

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Posted 12 March 2016 - 08:19 PM

I have been picking my sound effects from different sources on the internet, but I was wondering what the usual sources are for the industry? 


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#2 Phil Rhodes

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Posted 12 March 2016 - 09:03 PM

I tend to use Pond5 and Audio Jungle, but I can't claim any knowledge of what's used on big movies.
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#3 Jan Tore Soerensen

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Posted 13 March 2016 - 03:05 PM

I tend to use Pond5 and Audio Jungle, but I can't claim any knowledge of what's used on big movies.

Thank you.


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#4 Satsuki Murashige

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Posted 13 March 2016 - 03:49 PM

Most sound mixing studios build their own sound libraries and draw from there. Skywalker Sound for example has a huge collection that is growing continuously. I know a lot of mixers build their own personal libraries as well. I haven't gone off and recorded my own sound effects since film school but I remember it being a lot of fun. I worked on an interview with Ben Burtt a few years ago where he said he still does this while on vacation with his family.
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#5 Jan Tore Soerensen

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Posted 16 March 2016 - 05:50 PM

Most sound mixing studios build their own sound libraries and draw from there. Skywalker Sound for example has a huge collection that is growing continuously. I know a lot of mixers build their own personal libraries as well. I haven't gone off and recorded my own sound effects since film school but I remember it being a lot of fun. I worked on an interview with Ben Burtt a few years ago where he said he still does this while on vacation with his family.

Ha, thats clever! I best get me a decent recorder then. And there is always websites like sounddogs etc.


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#6 Macks Fiiod

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Posted 15 April 2016 - 09:47 AM

 

Are you speaking in terms of foley sounds or sci-fi/explosion stuff? I've accumulated thousands and thousands of sounds via recording and meeting sound engineers with their own sources. If you want I could add you on Skype and give you some via file transfer.


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#7 Jan Tore Soerensen

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Posted 15 April 2016 - 06:21 PM

 

 

Are you speaking in terms of foley sounds or sci-fi/explosion stuff? I've accumulated thousands and thousands of sounds via recording and meeting sound engineers with their own sources. If you want I could add you on Skype and give you some via file transfer.

 

Yeah, foley sounds. Wow, that would be great! Ill PM you!


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#8 Landon D. Parks

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Posted 25 April 2016 - 10:03 PM

In my opinion, the best source for production music is www.musicloops.com. They provide an unlimited use license for a low fee of around $20-$100 a song. You can literally use the song anyway you want, in however many projects you want, in whatever medium and with whatever audience. They curate music from hundreds of very good composers, and they have a long list of really good 'cinematic' and 'fantasy' and 'horror' tracks.

 

For sound effects, I primary choose Foley when I need something that is not available at www.freesound.org, though I also subscribe to audioblocks.com for misc music and sfx, thought their library is pretty limited in quality items.

 

I do not use audio jungle, nor premium beat, because both have rather unfriendly license terms, requiring expensive $200 or more licenses for some types of releases, and only allowing you to use what you purchased in one end product. If you're looking to build a stock music library, Smartsound has some okay (though general generic sounding tracks).

 

As most have said above, the 'industry' probably tends to build their own libraries for sound effects, racking up tracks and tracks of different foley sounds and things from the vast number of projects they do. Music is usually created for each movie rather than recycled. 


Edited by Landon D. Parks, 25 April 2016 - 10:08 PM.

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#9 Bill DiPietra

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Posted 26 April 2016 - 01:03 AM

I know a lot of mixers build their own personal libraries as well. I haven't gone off and recorded my own sound effects since film school but I remember it being a lot of fun.

 

Without question.  I took a class in grad school where we had to re-record the foley for two scenes, but also give them our own style.  I chose Blade Runner for my mid-term & 8 1/2 for my final.  I know very little about sound as it is and that class gave me a true appreciation of just how precise (and exhausting) an art foley sound is. 

 

But it was also a lot of fun.  My teacher had her own online library and I was planning on starting my own but never got around to it.  So I would say just be creative and start recording things from scratch.  You'll have way more fun & control that way.


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#10 Nick Schafer

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Posted 15 April 2017 - 02:53 PM

Honestly man, I would 100% recommend www.freesound.org I have used them to score almost every film I have done and they have what seems like an endless supply of sound Fx, and its completely FREE!! Here is an example of a film I just finished, EVERY SINGLE sound effect you hear in it was downloaded from that website. I hope this helps and I hope you enjoy the film!!

 

Video Link: http://www.freshfini...ngton-election/


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#11 Macks Fiiod

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Posted 15 April 2017 - 03:17 PM

To my memory, almost everything on Freesound is half the sample rate of CD quality. Stick with Youtube, they're below CD quality but at least it isn't a dead 22khz


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#12 Nick Schafer

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Posted 15 April 2017 - 03:28 PM

im not to sure about the 22hz I know a lot of the files i dl are .WAV files. and for the amount of sound effects I download (if you checked out the video link) its way to much of a pain to find and then have to convert each one to mp3 through some 3rd party site to download them.


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#13 Macks Fiiod

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Posted 15 April 2017 - 10:00 PM

im not to sure about the 22hz I know a lot of the files i dl are .WAV files. and for the amount of sound effects I download (if you checked out the video link) its way to much of a pain to find and then have to convert each one to mp3 through some 3rd party site to download them.

Why would someone attempt to convert a WAV to an MP3 unless they need it on an iPod? WAV is the the less compressed container.


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#14 Nick Schafer

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Posted 15 April 2017 - 10:35 PM

What are you talking about..they wouldn't, i was eluting to the fact that with all the sfx I use, its too much work to find the sound fx on YouTube, then go to a YouTube-mp3 and convert them from a video file to an audio file.
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#15 Macks Fiiod

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Posted 15 April 2017 - 11:14 PM

Not sure if anyone's ever linked you to this, but it's a lot easier than it was 9 years ago (when sites of this form started coming up)

http://convert2mp3.net/en/

 

Much more stable and doesn't request any advertising capcha stuff. Have designed feature length projects using that site.


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