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Is there a way to achieve this same stop motion effect on a film camera?

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#1 Zahi Farah

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Posted 22 December 2018 - 07:00 AM

Hey folks,

 

Got a commercial coming up which I'm shooting and I'm wondering if there's a way to get this stop motion effect out of a digital film camera, either in camera or through post-production, instead of the more typical stills camera method.

 

Assuming this is possible via digital film camera and that my concern is to get a sharp image every time, would the mean a narrow/low shutter angle and a normal frame rate (24 or more)? Or is my reasoning completely skewed here?

 

When I think about it though it seems silly not to shoot this on a stills camera. 


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#2 Phil Connolly

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Posted 22 December 2018 - 09:01 AM

Looks like straight forward stop motion/piximation. Any camera that can shoot single frames (DLSR or motion)  would work. Shutter angle doesn't need to be too narrow for stop motion since your photographing static objects. In any case longer exposures allow you to use less light and get deeper focus.

 

I remember reading that Aardman used a 1 second exposure time on "Chicken Run" - allowing them to get enough DOF while working at low light levels on 125ASA stock. (Important when you cast can melt)

 

The jerky stop motion/piximation effect can be approximated by shooting at a lower frame rate and doubling up. E.g shoot 12fps and repeat every frame twice to get 24fps play back but with more jerky motion. Although it tends to not have the full uncanny valley you get with proper stopmotion using people as puppets. 

 

Any to save time (all online discussions around piximation need to reference this promo): 


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#3 Tim Smyth

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Posted 02 January 2019 - 11:30 PM

You really don't want longer exposures when the models are actual humans.  One would be better off using a DSLR, and a computer program to capture the frames, than shooting blind. Shooting it in live action and editing it will be a pain, and may not end up really looking like animation at all.


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#4 David Mullen ASC

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Posted 03 January 2019 - 01:12 AM

Yes, I'd probably go with 12 fps, double the frames in post to 24, and use very short shutter angles like 45 degrees to get as little motion blur as possible to get pixellated motion.  Or actually single-frame the action though it would get tedious for the actors and you'd have to think like an animator and know how many frames it took to do a typical human action.


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#5 Uli Meyer

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Posted 06 January 2019 - 12:56 PM

We made this Guiness commercial in 2007 with a digital stills camera, frame by frame.

 

<iframe width="560" height="315" src="https://www.youtube....ed/DGzdY2lbUOU"frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


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#6 Uli Meyer

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Posted 06 January 2019 - 12:58 PM

Oops, I tried to embed the video but I'm just not savvy enough...


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#7 Igor Trajkovski

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Posted 10 January 2019 - 11:52 AM

Oops, I tried to embed the video but I'm just not savvy enough...


Just COPY/PASTE the URL from the address bar when the video appears on YT:


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#8 Uli Meyer

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Posted 10 January 2019 - 12:47 PM

Just COPY/PASTE the URL from the address bar when the video appears on YT:

Thanks Igor ;)


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