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Easiest way to create CGI weapons?


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#21 Lee Tamer

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Posted 13 June 2011 - 12:01 PM

I think even now this might be over my head
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#22 Chris Millar

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Posted 13 June 2011 - 07:56 PM

I think even now this might be over my head


It might be today - but just start learning so it wont be tomorrow.

All this amazing stuff is just a bunch of committed people working hard, no reason you cant do the same. Sometimes it takes a very special mind to invent a lot of these processes, but those people wont have gotten anywhere with thier invention without the conduit of everyone elses hard work in applying those inventions creatively.

Pick up Maya and AE - steep learning curve but you have to start somewhere ;)
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#23 Lee Tamer

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Posted 14 June 2011 - 12:56 PM

It might be today - but just start learning so it wont be tomorrow.

All this amazing stuff is just a bunch of committed people working hard, no reason you cant do the same. Sometimes it takes a very special mind to invent a lot of these processes, but those people wont have gotten anywhere with thier invention without the conduit of everyone elses hard work in applying those inventions creatively.

Pick up Maya and AE - steep learning curve but you have to start somewhere ;)


I already have AE, I'll have to look into Maya
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#24 Will Earl

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Posted 21 June 2011 - 10:05 AM

The list of tasks that I gave you was less to persuade you but rather give you a starting point. First thing to do would be to find reference of the weapon you want to make (or design your own) and then start by looking up information on the following keywords on google - 3D, modelling, weapons, props, basics, polygon, maya, studio max (aka 3ds), blender.

Start simple and work your way up.
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#25 Joey Pruitt

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Posted 06 July 2011 - 11:01 PM

Most of my work is 3D and VFX and I get "how do I start" questions often. For a no money approach, download blender and go to turbosquid to download a weapon model to play around with. Theres enough tutorials out there to get you started.
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#26 Mei Lewis

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Posted 24 September 2011 - 05:23 PM

There's an episode of Film Riot might be helpul, it will at least give you the very basic of what might be involved:


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#27 Martin Hong

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Posted 18 October 2011 - 12:38 AM

I am with Adrian here too. Why would you want to combine CGI weapon with real actor?

If you have budget problem to build a realistic model then i suggest you to forget the idea of CGI use here, it would look silly when you are doing this by yourself.
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#28 K Borowski

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Posted 18 October 2011 - 01:48 AM

Maybe he wants to redigitally replace guns with wallkie-talkies? :unsure:
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#29 David Gregg

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Posted 08 November 2011 - 04:46 PM

It can be done these days and there is even match moving software that will track and create a matching cgi camera. You can even track people and parts of people. However, it isn't easy, simple or cheap no matter what the tool.

If it is a short film and you don't have a lot of money to spend, I'd suggest thinking primarily practical props with maybe some cuts to close-ups for some CGI production value treats.

David Gregg
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