How's my lighting?
Posted 31 August 2006 - 08:55 PM
Posted 04 September 2006 - 03:44 PM
engine room...i'd say give a little more light to the front and add some detail to that black jacket/coat. other than that in my own opinion it's a little blue/green for me.
steam gauges...light the back wall or doorway and separate your subject from it or back light your subject.
chart room...this one is okay. i'd put a small light on the floor aimed at the wall again for separation. that's just me.
the freezer...my fave out of the four. this one has the detail i'm talking about. you can see the room and the subject doesn't blend in to the background. thumbs up on this one.
Posted 05 September 2006 - 03:10 AM
I'd pretty much second what Terrence said. The major problem here would be separation. The contrast is so incredibly high here that you've run the risk of losing your character's black clothing into the dark backgrounds, which is exactly what's happened. Work on separating. Just put dress lights on the walls/objects behind him, or try to light and backlight the character a little more.
My favorite frame is the first one - Full shot of a character completely surrounded by gauges. It's a great looking set, and I'd say as a DP you've definitely achieved a "look". Unfortunately your lighting has also come close to creating a floating head. In this frame, you do have some light in the back, but his wardrobe is so dark you've lost all detail. Just bring up the ambient on him from the front to get some detail... But this is also a prime example of when a DP's job intersects with wardrobe and art. If the production's going to have such a high-contrast look achieved through the photography, the wardrobe shouldn't be pitch black, or it's going to cause problems for the DP.
Anyway, cool looking short though.
Posted 05 September 2006 - 03:06 PM
My copy of Lighting for Digital Video & Television just arrived today, so I'm excited. Got a lot to learn.
Edited by Nathan Donnelly, 05 September 2006 - 03:08 PM.