Beer pong trick
Posted 16 February 2007 - 03:00 PM
Anyway I want to show a player pick up ten ping pong balls and throw them all at once then I want to show all of the balls land in the ten cups. I was just wanting to know if anyone has any ideas about how I can shoot this. any help would be awesome.
Posted 16 February 2007 - 03:26 PM
You could also generate the flying balls with 3D animation, but if you can use the real thing it will be cheaper and probably more believable as each ball would land in the cups differently.
Baraka Post Production Ltd
Posted 16 February 2007 - 03:31 PM
You can also just show a med shot of him throwing the balls with corresponding CUs of the ping pong landing in the beer. Lots of shots like that can make for great pacing in edit.
Posted 16 February 2007 - 04:01 PM
I was thinking of having the camera facing the actor and show him throw the ten balls then show a shot from above the ten cups and rig up something that wouuld drop ten balls at once. I think that would work but would it be realistic? Any other ideas?
Posted 17 February 2007 - 06:10 AM
I'd say this is a fairly simple CG shot, depending on how comfortable you are working in 3D. It would require the actor to mine throwing the balls, and then getting an animator to animate the balls bouncing into the cups.
You could also rig something up on set to provide the ball-cup interaction. See Forest Gump for CG ping pong balls in motion.
I started to write up instructions on how to do this with movement in the camera and how to do the ball-cup interaction, however while all this seems very simple to me, the process of actually doing this is rather involved, and is a bit much for me to write down. If you want more specific information please ask.
And I also like David's idea, so if it's possible for you to do it mainly in camera then try to do it that way.
Posted 17 February 2007 - 12:51 PM
Posted 19 February 2007 - 08:41 AM
I dont know anything about 3D or animation. This is pretty much a no budget film. Ill buy the ten ping pong balls. Any ideas for rigging this?
no way u gonna acheive this without using vfx. riggin ping pong balls and doing it would make matters complex and spoil the whole schedule.
3d is the way to go. also modelling ping pong balls aint that difficult
if camera is moving. it twice as difficult since you would need trackpoints and would have to track it. i believe u would be shooting minidv. if yes, then forget moving shot. go for a static shot. that way u only have to worry about composite.