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Tests compositing 3D cars w/live action footage


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#1 Thomas Worth

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Posted 06 August 2007 - 06:17 AM

I couldn't decide whether to post this to the Visual Effects forum or this one, but I decided on this one since I basically need you guys to tear apart this car effect I'm working on.

I am trying to combine a matchmove with 3D cars, but have been held up with getting the shaders in Maya just right. I now have an image I am content with at the moment, but would like to get feedback on it because I am starting to lose objectivity.

Yeah, I know the Audi emblem is messed up, but I'll fix that later. I'm more interested in getting the paint job to look right and get the lighting and compositing right.

Any comments would be massively appreciated!

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#2 Ram Shani

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Posted 06 August 2007 - 11:35 PM

wow i first take a look at the pic didnt know what you talk about i saw "real" pic with a car then i read that the car is 3d i look again and still couldnt see that its 3d

very good work!!
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#3 Pawel Saladziak

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Posted 07 August 2007 - 07:07 AM

Very nice job!

But take some time to work on the shapes of shade shapes (trees an street lamps cast too much shades, maby shouldnt be so blurred). Also the car looks like a bit aout of focus isn,t it? For example the highlights above the front wheel could be mor sharp, not so blurred on the edge, don't you think so? Also he whole shadow that car is casting on the background looks a bit too dark. Maby less blurred? The tyres are merely visible in detail, for example the white car in the background has visible details on tyres (like gray tones) an has quite crisp white burnouts on the top of the engine cover so it gives very nice apperanse of highlightsl, that makes it quite shiny.

but behind this - it's still a really n ice job done.
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#4 Xavier Plaza

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Posted 07 August 2007 - 12:13 PM

WOW it looks great, just one thing the lines on the 3D model looks a little soft comparing with the real image, just that, but it works... ;)
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