Building explosion without blowing up a building.
Posted 08 October 2007 - 03:32 PM
P.s. I refuse to use CG explosions. In my opinion they are crap. Thanks
Posted 08 October 2007 - 04:24 PM
Posted 08 October 2007 - 05:27 PM
For a smaller explosion (ie. localised to the bank vault) then your left with either using pyro (always use qualified technicians) or implying it using smoke, light, debris and some camera shake.
Posted 08 October 2007 - 05:50 PM
I'm not a post FX guy but in my experience any convincing effect is usually a combination of elements blended together anyway; live action effects and multiple comps layered together. And chances are the edit will have several shots to "sell" the action; each using a slightly different combination of effects. Talk to your director (or editor, if you're the director) about what angles you really want for the edit, and then break down those shots into the effects elements each shot will need.
Check out the DVD extras on The X Files: Fight the Future for some ideas.
Posted 08 October 2007 - 06:03 PM
I guess that many explosions on screen don't really use pyro. If you go shot-by-shot, choosing shots that would show segments of the action, such as a window being blown out (which would be a set and pneumatic "explosions"), as well as actors' reactions, then you should be able to sell it.
Posted 08 October 2007 - 11:34 PM
Edited by James Steven Beverly, 08 October 2007 - 11:37 PM.
Posted 09 October 2007 - 09:06 AM