I am working on a 2D cutout animation short, shooting in Super 8 on a Nikon R10 with Ektachrome 64T. I've been unable to find much about lighting 2D animation online.
I understand the basic 3-point lighting system, but am not sure how this applies to shooting a flat surface. I have little money and the only light sources I currently have are two 500 Watt Halogen work lamps (on tripods)...other than that, a few low wattage household LED lamps.
Any ideas for how to do the lighting? The place I bought my cheapo lights from also has 250 and 1000 watt lamps that could go on the tripods.
Any advice or pointing towards resources would be greatly appreciated.
Lighting 2D Animation for Super 8
1 reply to this topic
Posted 02 November 2008 - 08:44 AM
Grab a digital still camera and test out certain "looks" for the lighting. Not ever having done this I can only make an educated guess; but I would assume you'd need a pretty diffused frontal soft light just to light up the cut-outs etc. I would think most of the shading definition would come from the drawings. You can also throw cookies up to make little patterns etc.