Lighting a block of ice
Posted 27 November 2008 - 12:19 PM
Posted 27 November 2008 - 12:49 PM
Posted 27 November 2008 - 01:17 PM
It's kinda hard to know exactly what advise to give you when we don't know the content.
By rule, to show texture you should implement side lighting. Be it a wall etc that will bring the texture out.
A shot in the dark, I would either implement a toppy backlight or 3/4 toppy backlight to your block of ice, with the "ray of light" that you require, bounce off the front and then set some highlights off with some kickers. You could also gel the kickers with some ctb.
But it is down to your brief.
Edited by Serge Teulon, 27 November 2008 - 01:18 PM.