Playing with the mind
Posted 28 April 2009 - 11:59 PM
Posted 29 April 2009 - 01:06 AM
Not really a "film without a protagonist," the aging movie theater being the real protagonist, this film does require the viewer to fill the gaps and stay focused on the almost non-existent narrative.
Other films that I can think of along these lines are Buñuel's La Voie Lactée, some of Tarkovski's work, such as The Sacrifice, Andrei Rublev, Solaris, etc.
Posted 29 April 2009 - 11:35 AM
Posted 29 April 2009 - 11:51 PM
"I was thinking in terms of the maximum possible extent of interactivity between the film medium and the viewer. In drama it’s possible to include the audience during the performance, but is it was possible on film? Has anyone done similar experiments on the cinematic medium?
The POV shot of the balloon rider in the first part of Andrei Rublev makes us curious about the rider. We begin to imagine. Let’s take a radical departure from here: let’s expand this short into a full-length feature and leave a void in the film — written for the viewer — which only the viewer could fill. It will be like a metafilm experience but real.
Is it possible? Can we structure a film like this? Is film really that inflexible? I’m trying to make my question clear — but words fail here. Even films seem to fail to do what we are discussing about here."
Posted 30 April 2009 - 01:54 AM
a film about bananas
Perhaps its just breaking the forth wall, not exactly what you're after - but reading up on it could follow on to other references ...
Posted 01 May 2009 - 04:09 AM
Watching a movie shouldn't be work, like all great art, it should be about emotion. A protagonist and an antagonist is essential in a narrative even if they are both the same person as in the case of "Psycho". Placing the audience member as the protagonist, forcing them to become personally involved in the story as themselves and not by identifying with the characters, then not allowing them to effect the storyline essentially make them impotent and is ultimately unsatisfying. Even in those few experimental films where the characters speak to the camera and by extension to the audience as though they were speaking to another character in the film then give the audience the choice as to how the plot should proceed be electronic vote which quiet literally involves them in the film have failed miserably. An audience doesn't want to do that much work. What they ultimately truly want from the film experience is to escape from themselves and their lives for a brief time.
Posted 01 May 2009 - 06:40 PM
There are a few brilliant pointers on the other forum:
Audience want a ride. Ok, I'll drive but since their destination is in my hands, I want to be a little more careful. I don't want to leave them nowhere. Audience don't like to think, they just want to be shown. But some films talk to you and leave you thinking. They entertain, they amuse and you meet someone you know or would like to know or meet yourself on the screen. So the idea of audience activity makes sense and has been an underlying aspect of these films.
Although activism isn't my goal, I want to tell something meaningful through my work. And if I can make them participate in the medium, it will give me more power as a director. It's all about playing with the viewer's mind after all.
Edited by Salik Shah, 01 May 2009 - 06:44 PM.