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Interesting new stabilisation techniques


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#1 Phil Rhodes

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Posted 08 October 2009 - 06:14 PM

Finally, a world free of steadicam operators!


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#2 monday sunnlinn

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Posted 10 October 2009 - 11:00 AM

that is pretty impressive...I wonder how long until that makes it into after effects...

thanks for the link!
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#3 John Sprung

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Posted 10 October 2009 - 01:00 PM

Finally, a world free of steadicam operators!


Time laying dolly track and getting all those wedges right, too. This is impressive, and it'll compress better, too.





-- J.S.
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#4 Dan Goulder

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Posted 11 October 2009 - 02:36 PM

Finally, a world free of steadicam operators!

Hey Phil (or anyone),
What is the actual name of the stabilization software depicted in the video?
Thanks.
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#5 Phil Rhodes

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Posted 11 October 2009 - 03:23 PM

I get the impression it's just someone's research project right now. This probably means it's at least 18 months from being a commercial product, though I would hope it would probably become one at some point.

P
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#6 monday sunnlinn

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Posted 12 October 2009 - 10:24 AM

Hey Phil (or anyone),
What is the actual name of the stabilization software depicted in the video?
Thanks.



I did some poking around after watching the video and adobe labs was all over the place...so I imagine it will be in After Effects at somepoint...
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#7 Alex Gates Jones

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Posted 12 October 2009 - 04:01 PM

Its unfortunate that it cuts so much of the video off but it still looks AMAZING, I could deff use something like this. Does anyone understand how long the process would take to stablize the video? and is it something that would just be a drag and drop sort of app or is there not enough info out yet?
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#8 Patrick Neary

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Posted 12 October 2009 - 08:12 PM

And imagine if you actually held the camera reasonably steady during your walk, rather than shaking it all over hell and back like the spastic camera work in the demo.
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#9 Frank Barrera

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Posted 12 October 2009 - 09:46 PM

Finally, a world free of steadicam operators!


but seriously, do you think that people will skip the steadicam shot because of something like this? i mean on the face of it it does seem like if the cost of the software is reasonable enough any producer would just say "forget the stedi cam." like Patrick said if you had a decent hand held op doing the shot in the first place this could look sort of awesome.

am i missing something here?
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#10 Frank Barrera

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Posted 12 October 2009 - 09:57 PM

whoops. double post.
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#11 Alex Gates Jones

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Posted 13 October 2009 - 11:56 AM

but seriously, do you think that people will skip the steadicam shot because of something like this? i mean on the face of it it does seem like if the cost of the software is reasonable enough any producer would just say "forget the stedi cam." like Patrick said if you had a decent hand held op doing the shot in the first place this could look sort of awesome.

am i missing something here?


This would be an amazing application for sports video, and things where a steadi cam just isnt practical. And as you said alot of it has to do with the operator but this would make a world of difference for follow cams and things of that sort.
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#12 Edgar Dubrovskiy

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Posted 13 October 2009 - 04:41 PM

Problem I see - loosing lots of original footage area.
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Visual Products