Posted 07 November 2012 - 05:07 PM
Could someone explain how to achieve this?
Is is shot like 16 frames per second, but the characters are moving super super slow, and water is dripped on the lens?
Posted 10 November 2012 - 10:09 AM
There's more than one way to get those FXs though. You could pull it as a comp where they're actually 2 separate layers (bg fast fg slow green screened) and then some blur FXs added on top of both of them.
Personally I'd rather go with the in camera option
Posted 10 November 2012 - 02:06 PM
Posted 10 November 2012 - 02:35 PM
Posted 05 December 2012 - 04:07 PM
If you look closely, the edges of the frame are more blurry than the middle.
I would put some translucent nail polish on a spinning glass in front of the lens (a device used to prevent water drops on the lens), then shoot at a high fps with a shutter as slow as possible, and of course, a wide angle lens.
Then in post I'd double or triple every frame.
Edited by Guillaume Cottin, 05 December 2012 - 04:08 PM.