So I work with a colorist right now. He works at a post house and colors on resolve. He's somewhat new to the game, but so am I. We've done a handful of projects together. Mostly on 7D and one red. All small projects, shorts, trailers, spec commercials. Low budget stuff. He usually tells me to get footage as flat as possible. Nothing too dark or too bright. This way he has the most options for coloring. For the most part I agree and understand. When shooting with 7D and having a small crew I get it. There are looks you can save to the 7D to get a flat and even color, etc. But when it comes to a feature I look at it a little differently.
There is a specific look I want for my feature. Simple version is a high contrast look. Besides wardrobe, set design, etc. I feel lighting is very important. I find it odd to tell my DP to light everything flat so my colorist has more to work with. I feel I want the look to be saved to the camera, in this case Epic, so I can see what it looks like on set. This way my DP can push the lightning to enhance the look. That seems the right way to go.
I used to mess with magic bullet looks with footage I've shot. Theres a film look. Some footage it looked great on. Some footage it looked horrible. For example on a night scene, when I applied the look it got too dark. So having the look in camera on set would of told us we need to add more light to make it work.
I heard about resolve 10 and a live feature, grading on set. Thats seems to me what I'm getting at. Anyways I'm looking for opinions or what people have done in the past. Thanks!