I'm new to this forum. I'm struggling to light a scene and wondered if you have any suggestions. I have two solutions but neither one seems to be working.
Here is the layout of the rooms and action taking place.
So the main character walks into a room. Initially the camera sees a darkened room then as the door opens the light sweeps in and spills across the bed revealing the second actor in the bed. He moves towards the chair and sits down before switching on a bedside lamp.
Before the door is opened it would be nice to see some of the room in darkness so I put up a soft light at the window (assume shooting at night).
Next I placed a nice hard dedo-light so the shadow boundaries are nice and crisp - as the door opens we get a nice spill of light across the bed and the spill goes right across the second characters face - it looks fairly good. The boundary of spill is shown by the grey line. However, as the main actor walks passed the door he ends up being overexposed. Given the room available it isn't really feasible to move the dedo back and scrim it.
So this solves the issue of the character being overexposed as he walks past the camera. However the spill in the shot is significantly reduced so that when the door is opened the shadow of the edge of the door only goes across the first part of the bed and doesn't reveal the second characters face.
Any suggestions how I could light this?
Edited by Stephen Selby, 10 December 2013 - 07:22 AM.