What are the effects of a haze filled set on front projection VFX techniques?
Before I test myself, I'm reaching out instead of re-inventing a mistake
The haze is meant for adding depth and the illusion of indoor smoke.
This is for a static/locked shot meant to create the illusion of a living room on fire,
with talent on a couch (think Syndoche NY, Barton Fink).
My thought is:
Since the projected light is in parallel to the recorded light,
the evenly dense haze will appear brighter/more dense by reflecting light,
will not create the appearance of light pillars,
but will reduce the power and effectiveness of the Scrotchlite screen.
My expanded question comes down to:
Will haze defeat too much light, block the subject, and make the screen unusable?
Perhaps a balance can me made employing minor amounts of haze.
My recent post regarding filming the illusion of fire,
got me thinking about front projection as one of several "tricks" to use at once:
Thanks for all advise and feedback!
Recommendations on a "good-enough-and-under-a-grand" digital projector are welcomed.
Or any recommendations on where to rent a better-more-pro projector in the SF Bay area.
Edited by Daniel Reed, 16 June 2016 - 07:35 PM.