DPing an independent short come December 9th-11th. There is a small Interior Night scene on location, where I would like to simulate stormy weather outside. I would like to do something like water in front of a fixture, but how can I achieve this? We will likely be using something like an Arri 1K with Urban Vapor gel outside the window to simulate a street light. Won't be shooting towards the window, so the rain effect will just need to be a texture.
Also, would like to simulate thunder, in combination with the street lights. We'll have a couple of SPE-6 Flickermasters. How can this be achieved?
Thanks ahead of time!