I've never heard of a small market Uni having access to brains that expensive. How many (finished) projects have you DP'd with just any old cheap camera?
I ask this because the glaring issues that stood out to me in this all fall under basic blocking concepts. Every shot seemed on the wide side with little variation. Not to say there's a be all end all rule that you need every type of close-up, but I wasn't really seeing a reason for it that assisted the story.
Shot variation is an immersive thing, to me at least.
Also I assume you've been told at some point to not center frame every shot (rule of thirds) but there were parts where off-center things fell a bit too far off, like at 1:32.
The best advice I could relay to you would be analyzing some run of the mill 6/10 comedies or dramas and taking notes on how the DP will tackle a given sequence. What's close up, how far left, how far right, etc. I recommend those rather than Kubrick/Scorsese cause you'll need to learn how to walk before you can run.
Edited by Macks Fiiod, 23 March 2017 - 05:09 PM.