Could be camera set at 3200k with a big tungsten source positioned relatively close to the screen left side for the soft light. Maybe a 1/4 CTO is slapped on that for the "orange", but to be honest it doesn't look all that orange to me.
Then a medium blue-green (or CTB) gelled scratch light coming in from the right.
Maybe a 5600k ambient light for the background? And they're scratch lighting the machinery and roof with streaks of jade gelled light.
The fluorescent practicals in the back could be a variety of color temperatures, in Resolve they'd be de-saturating the highlights so color temp of them matters less. The lack of punchy saturation in the skin tones might also suggest this.